<div class='quotetop'>QUOTE(Isildur @ Sep 12 2006, 02:50 PM) [snapback]115552[/snapback][/center]
I thought commandos were nerfed pre-cu...they dropped like flys cos they had no defence mods or anything. Sure they could do fire dots and decent damage...but just go pikeman and aoe, that way you wouldnt be blocked/dodged or countered and then dropped in 2 seconds. I suppose commando/tk was an alright combo...gaitou used to do well with it but they were much more effective CU.
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If you know how to play your profession, and have a partner that can cover your weakneses, there is no way in hell that you dropped.
I was a Commando/TKM. By the time a pike, swords, fencer, or TKM were within range they had to start running. Unless they were backed by a Doc. In which cases I had a CM with me.
Yes, we were nerfed, but there were still ways around it. I grouped with a bunch of people that just didn't let you fall. When we were fighting melee stackers, we send our melee stackers, the other commandos and me were just applying 600-800 flame tics. CMs 80m away raining with poisons. Docs nearby taking away enemy poisons.
Someone got the better of you once, you just stand up and play it better next time. Just as any other profession out there. I stick with Commando, during the good times, bad times, dark times, I dropped SWG all together when they turned commando into a clown.