hardcore to the limit and real (like the looted corpses thing)Just wanted to get an idea of what you people would/wouldn't like about a PvP orientated MMO.
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hardcore to the limit and real (like the looted corpses thing)
but it would have to be a semi easy mmo to get the items , something that would take a few days /week to get all your shit back if it took months then no
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As for hardcore, id rather have my items disabled than have another player take them from lol.
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agree with isildur.. also lets just keep SWG in mind... so stupid coded shit and so easy to exploit games are just not worth these features... however i liked having that in EvE cause that made the 0.0 space really intressting and thrilling. But in Eve i always felt more safe against cheaters and exploiters then in other games...i chose carebear responses but thats because i treasure my hard won items and money lol, as for a pvp switch i find games that have a pvp switch are more fun.
Personally i was pretty much always overt in swg because i wanted to pvp but like if i want to do something else for a while id turn off the pvp switch, although when i was a jedi and perma-overt i still liked that people had to declare to fight me even though i didnt care that i was perma overt, wierd.
As for hardcore, id rather have my items disabled than have another player take them from lol.
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People are greedy. Of course you want to gain something, but who really WANTS to lose something?So... The majority of people want to keep their items upon death, yet the same majority wants lootable corpses....
How does that make sense?
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P.S. I don't think it means that people want to keep items, but loot others. I read it as if you die you lose everything on you. I wouldn't want that, but I would want lootable courpses to where one could take several/lots/some of their victims items.So... The majority of people want to keep their items upon death, yet the same majority wants lootable corpses....
How does that make sense?
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